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Procemon: You Must Catch Them
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Devlog
Update 1.2.5
July 23, 2023
by
Esther Alter
Fixed: Crash when cycling through monster types or name prefixes in the dex filter screen. Backend: Upgraded pygame from 2.1.3.dev8 to 2.1.3 Backend: Upgraded overrides from 3.1.0 to 7.3.1 Backend: Up...
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Update 1.2.4
February 02, 2023
by
Esther Alter
Minimum save file version is now 1.2.4 Fixed: Audio plays at slightly different speeds on different computers. Fixed: Charm bar incorrectly displays guaranteed charm when it is merely very likely. Bal...
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Update 1.2.3
January 08, 2023
by
Esther Alter
UI: Added a bar in the battle screen for the average roll per enemy monster (in other words, if the probability of charming the monster is 100%, then the bar will be full). Fixed: Monster dex text som...
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Update 1.2.2
December 22, 2022
by
Esther Alter
1
Fixed: Crashes in various UI screens due to Proćemon sprites that haven't been loaded yet...
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Update 1.2.1: Dex Filters
December 05, 2022
by
Esther Alter
New Feature: Dex filters. You can filter Proćemon in the dex screen by minimum damage, power, charmed status, first letter, and type. Significantly sped up save file loading...
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Update 1.2.0: The Decoder Room
November 12, 2022
by
Esther Alter
Minimum save file version is now 1.2.0 New Feature: Encode/Decode Proćemon. You can encode and decode Proćemon to share them with friends! From the dex, you can find a window that encodes the Proće...
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Update 1.1.4
October 21, 2022
by
Esther Alter
Fixed several end-game crashes...
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Update 1.1.3
October 18, 2022
by
Esther Alter
Fixed: Crash if you lose the game. UI: Show the dex entry of a fusion immediately after fusing. Input: Press either the confirm or cancel button to exit a dex entry (previously, only the cancel button...
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Update 1.1.2
October 14, 2022
by
Esther Alter
Animation: Optimized the generation speeds of many move animations. Animation: Added two new move animations. Fixed: One of the move animations never animates. Fixed: Occasional crash for one of the m...
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Update 1.1.1
October 07, 2022
by
Esther Alter
Fixed: Various crashes when a player wins a battle. Fixed: If you lose against the final boss, you still win the game. Fixed: Extremely rare bug that could happen if the random name of a save file is...
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Update 1.1.0
October 06, 2022
by
Esther Alter
Fixed: A bug that made the game unwinnable. UI & Sound: Improved feedback when the player wins a battle. Added a sound effect for when a monster levels up and when a monster is charmed. When a monster...
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Update 1.0.2
October 02, 2022
by
Esther Alter
Fixed: Rare softlock when you warp into a world because you're boxed in by a trainer. Now, if you warp into a world within a trainer's line of sight, they will immediately initiate battle rather than...
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Patch 1.0.1
October 01, 2022
by
Esther Alter
Fixed: Crash if the gamepad is not supported. Now, the gamepad fails silently without the game crashing. Fixed: Bad default key bindings for Steam Deck. To use the new key bindings, delete this file:...
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