I'm trying to run it (windows) but the sizing is very wrong on my screen (game doesn't fit/I can't access all of the screen) seemingly no matter how I adjust the size in the seettings
I just bought this for Mac, and upon trying to launch I got:
"Neocolonialism.app" needs to be updated. The developer of this app needs to update is to work with this version of macOS. Contact the developer for more information.
I'm running MacOS Big Sur 11.0.1
Seth, can you tell me when this will be updated, and if that's not within a month can I get a refund?
I'm sorry you're having problems running Neocolonialism. I definitely won't have a fix within a month, so I've removed the OS X version from the store. You can reach out to itch for a refund on their support page https://itch.io/support
Game seems to have potential (if I can ever find anyone else to play this with), but man the map projection is terrible. Why anyone would ever choose to use Gall-Peters is beyond me. It preserves area but not shape and makes the continents look like limp banana peels.
ALSA lib confmisc.c:674:(snd_determine_driver) could not open control for card 0 ALSA lib conf.c:3328:(snd_config_hooks_call) function snd_config_hook_load_for_all_cards returned error: Invalid argument
and it would start without sound.
To get this to work with sound I had to edit ./Neocolonialism to contain the line:
I've been getting this: ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/i386-linux-gnu/alsa-lib/libasound_module_pcm_pulse.so
Adding that line got rid of the message but still no sound. The game works fine, but clicking on music or sound in options would CTD with:
Traceback (most recent call last): File "<string>", line 6, in <module> File "__main__.py", line 128, in <module> File "__main__neocol__.py", line 1203, in <module> File "__main__neocol__.py", line 431, in run File "startui.py", line 313, in listenClick File "optionsui.py", line 187, in listenClick File "sound.py", line 120, in toggle_music pygame.error: mixer system not initialized
5.5.10-arch1-1 #1 SMP PREEMPT Wed, 18 Mar 2020 x86_64 GNU/Linux
Any plans to support 64 bit so MacOS Catalina will run it? I really like the concept, but not sure if I would jump through the hoops I have to in order to run it.
Myself and a few others have tried to play on macs but the display doesn't match where the mouse is, if that makes sense, and even then it won't go past the first couple screens. Would love to play if this is fixed!
This is a known problem with Retina displays... unfortunately I don't think I can fix it. The game still works just fine on Windows and Linux. Sorry about that!
This might mean that a library is missing. Perhaps running "ldd ./neocol" will give you some information, and it might be as simple as installing another package.
← Return to game
Comments
Log in with itch.io to leave a comment.
Good game, fuck capitalism.
I remember SuperBunnyHop making a glowing review of it. Glad to see I actually have it.
I'm trying to run it (windows) but the sizing is very wrong on my screen (game doesn't fit/I can't access all of the screen) seemingly no matter how I adjust the size in the seettings
I just bought this for Mac, and upon trying to launch I got:
"Neocolonialism.app" needs to be updated. The developer of this app needs to update is to work with this version of macOS. Contact the developer for more information.
I'm running MacOS Big Sur 11.0.1
Seth, can you tell me when this will be updated, and if that's not within a month can I get a refund?
I'm sorry you're having problems running Neocolonialism. I definitely won't have a fix within a month, so I've removed the OS X version from the store. You can reach out to itch for a refund on their support page https://itch.io/support
Game seems to have potential (if I can ever find anyone else to play this with), but man the map projection is terrible. Why anyone would ever choose to use Gall-Peters is beyond me. It preserves area but not shape and makes the continents look like limp banana peels.
I think that's the point. Ruin everything, including geography and projection.
At first it was hanging. When I sent ^C, I got:
ALSA lib confmisc.c:674:(snd_determine_driver) could not open control for card 0
ALSA lib conf.c:3328:(snd_config_hooks_call) function snd_config_hook_load_for_all_cards returned error: Invalid argument
and it would start without sound.
To get this to work with sound I had to edit ./Neocolonialism to contain the line:
export SDL_AUDIODRIVER='dsp'
Are you using Linux? If so, what distro/version?
Linux temperance 4.9.0-12-amd64 #1 SMP Debian 4.9.210-1 (2020-01-20) x86_64 GNU/Linux
I'm mostly just posting so other people can make it work.
I've been getting this:
ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/i386-linux-gnu/alsa-lib/libasound_module_pcm_pulse.so
Adding that line got rid of the message but still no sound. The game works fine, but clicking on music or sound in options would CTD with:
Traceback (most recent call last):
File "<string>", line 6, in <module>
File "__main__.py", line 128, in <module>
File "__main__neocol__.py", line 1203, in <module>
File "__main__neocol__.py", line 431, in run
File "startui.py", line 313, in listenClick
File "optionsui.py", line 187, in listenClick
File "sound.py", line 120, in toggle_music
pygame.error: mixer system not initialized
5.5.10-arch1-1 #1 SMP PREEMPT Wed, 18 Mar 2020 x86_64 GNU/Linux
try installing libasound?
Any plans to support 64 bit so MacOS Catalina will run it? I really like the concept, but not sure if I would jump through the hoops I have to in order to run it.
Does the game not work at all on Catalina?
In general, I can't fix MacOS problems because I don't have a Mac anymore (and won't be able to borrow one until....... the pandemic is over)
I'll see if I can get it running. If nothing else it'll probably run in WINE. If so I'll add some instructions for other users.
Myself and a few others have tried to play on macs but the display doesn't match where the mouse is, if that makes sense, and even then it won't go past the first couple screens. Would love to play if this is fixed!
This is a known problem with Retina displays... unfortunately I don't think I can fix it. The game still works just fine on Windows and Linux. Sorry about that!
The map is not "upside down." It's South up.
It's upside down for everyone who is used to the North up Mercator map, which is practically everyone.
It also seems like it's not Mercator? I would like to see different projections in map games more often, pretty neat stuff
It's a Galls-Peter projection
I tried to play the game on my Fedora 31 pc, but no luck. This is what I get from the terminal:
I’m currently in the
data
directoryRights seem to be ok:
You guys know how to solve this?
This might mean that a library is missing. Perhaps running "ldd ./neocol" will give you some information, and it might be as simple as installing another package.
A very bold and original idea!